Combat
Double
Magic · WIS
MP 3 → 5
Range 15 m
The character inflicts 1d4+1 sacred damage for a cost of 3 MP. If the target is a demonic or undead creature, the damage is doubled.
Evolutions
LVL
3
The damage increases to 2d4+3.
LVL
5
The damage increases to 2d8+3, and the cost increases to 4 MP.
LVL
7
The damage increases to 2d8+8, and the cost increases to 5 MP.