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Official Ability

Malevolent Eclipse

Combat Double Magic · WIS MP 3 → 5 Range 20 m

The character invokes a malevolent eclipse to obscure the vision of their enemies. For 3 MP, they create a zone of darkness within a radius of 3 meters for 2 rounds, affecting the vision of all enemies inside. Enemies in the area suffer a -2 penalty to their attack rolls.

Cooldown 2 turns

Evolutions

LVL 3

The penalty to attack rolls increases to -3.

LVL 5

The penalty to attack rolls increases to -4, and the cost increases to 4 MP.

LVL 7

The penalty to attack rolls increases to -5, and the cost increases to 5 MP.

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