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Official Ability

Enchanting

Combat Attack Support MP 1 → 3

The character can temporarily enhance a weapon or armor at a cost of 1 MP. They can add a 1d4 bonus to damage or +1 to the physical (PHY) or magical (MAG) defense of an allied piece of equipment for 1 turn.

Evolutions

LVL 3

The enchanting bonus increases to 1d6 damage or +2 to PHY or MAG defense.

LVL 5

The enchanting bonus increases to 1d8 damage or +3 to PHY or MAG defense, and the cost increases to 2 MP.

LVL 7

The enchanting bonus increases to 1d10 damage or +4 to PHY or MAG defense, and the cost increases to 3 MP.

Related outfits