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Official Ability

Incendiary Nova

Combat Double Magic · INT MP 2 → 4

The character creates an Incendiary Nova, unleashing an explosion of flames in a 8-meter radius around them for a cost of 2 MP. All characters and creatures in the area of ​​effect are affected and take 1d4+1 fire damage and catch fire, taking an additional 1d4 fire damage each turn for 1 round.

Cooldown 2 turns

Evolutions

LVL 3

The additional fire damage lasts for 2 rounds.

LVL 5

The additional fire damage increases to 2d4+1, and the cost increases to 3 MP.

LVL 7

The base damage of the Nova increases to 2d6+1, and the cost increases to 4 MP.

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