Combat
Double
Support
MP 2 → 4
The character makes a celestial call to seek divine guidance. By spending 2 MP, they choose an ally who, on their next turn, can roll two d20s for their attack roll and keep the better result.
Limitation 1× per encounter
Evolutions
LVL
3
Celestial Call lasts for 2 rounds, and the cost increases to 3 MP.
LVL
5
During the duration of Celestial Call, attack rolls are automatically successful; however, critical hits cannot be scored.
LVL
7
Celestial Call lasts for 3 rounds, and the cost increases to 4 MP.