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Official Ability

Energy Siphon

Combat Attack Magic · INT MP 1 → 3

The character can drain the magical energy from an enemy for a cost of 1 MP, dealing 1d4 magical damage and absorbing 1d4-1 MP from the targeted enemy.

Cooldown 1 turn

Evolutions

LVL 2

Damage increases to 1d6+1, and MP theft to 1d4+1.

LVL 4

Damage increases to 2d6+1, cost increases to 2 MP, and MP theft to 2d4+1.

LVL 6

Damage increases to 2d8+1, cost increases to 3 MP, and MP theft to 2d6+1.

Related outfits