Ancestries

Ancestries are the very foundation of your character's identity, defining their heritage, culture, distinctive traits, and innate abilities.

Dwarf

Dwarves are hardy creatures, known for their resistance, their expertise in metallurgy, and their love of life underground. They are often associated with blacksmithing and the defense of their underground citadels.

DEX -1
CON +2
WIS +1
CHA -1
Free points: +2
Adaptability points
1

Unwavering Endurance: Dwarves are renowned for their legendary resilience. Once per day, you become temporarily immune to any form of hit point reduction for 2 turns (physical or magical damage, poisons, etc.). During this period, at the start of each turn, you can choose to either regain 1d6 hit points (HP) or use a magical ability whose Magic Point (MP) cost is reduced by 2.

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Elf

Elves are a mystical and graceful race, known for their beauty, agility, and deep connection with nature. They often live in eternal forests and are guardians of the world's ancient secrets.

STR -1
DEX +2
CON -1
INT +2
Free points: +1
Adaptability points
2

Elegant Mastery: Elves are naturally gifted in mastering the use of abilities. Once per day, you can freely use any acquired ability, including those currently recharging or those with a usage limit reached.

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Half-Orc

Half-Orcs are the result of the union between humans and orcs, inheriting the brute strength of their ancestors while retaining some human adaptability. Their existence often stems from unusual encounters between the two races, and Half-Orcs must navigate between two worlds to find their place.

STR +2
CON +1
INT -1
CHA -1
Free points: +2
Adaptability points
1

Orc Rage: Half-Orcs can enter a state of rage during combat, increasing their strength and stamina. Once per day, when they enter a rage, the damage dealt is doubled and the damage taken is halved for 2 rounds.

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Halfling

Halflings, often called Little Walkers, are a small but sturdy race known for their agility and stealth. Quick and alert, Halflings make excellent thieves, spies, and explorers, thanks to their ability to slip unnoticed where others cannot.

STR -2
DEX +2
WIS +1
CHA +1
Free points: +1
Adaptability points
2

Rabbit's Foot: Halflings are renowned for infusing a touch of luck and providing timely aid to their companions. Once per day, the Halfling can reset an ally's innate skill, allowing it to be used again immediately.

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Human

Humans are versatile and adaptable, with a wide variety of skills and talents. They are known for their adaptability and ability to thrive in diverse environments.

STR +1
CHA +1
Free points: +1
Adaptability points
3

Adaptability: Humans have an innate ability to quickly adapt to situations. Once per day, you can directly choose the result of one of your own dice rolls (whether it’s a test or damage), either before or after making your initial roll.

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