Updated 2024 April 1

Bear-owl

Characteristics


Power: Standard
Weaknesses: Fire, Ice, Darkness
HP Base: 12 (Large)
Resistances: Blunt, Piercing
Adversity Ratio (AR): 2/1
STR +4
DEX +1
CON +3
INT -2
WIS +1
CHA -2
Balanced
Critical failure 1 - 2
Critical success 20
Attack(s)

beak and claws (Melee) +0 +0

Level-based


Init: 11
Def PHY: 17
HP: 15
Def MAG: 13
Bec et griffes (melee) +5 DM 1d6-2
Init: 11
Def PHY: 18
HP: 27
Def MAG: 14
Bec et griffes (melee) +6 DM 1d6+0
Init: 11
Def PHY: 19
HP: 39
Def MAG: 15
Bec et griffes (melee) +7 DM 1d6+2
Init: 11
Def PHY: 20
HP: 51
Def MAG: 16
Bec et griffes (melee) +8 DM 2d6+1
Init: 11
Def PHY: 21
HP: 63
Def MAG: 17
Bec et griffes (melee) +9 DM 2d6+3
Init: 11
Def PHY: 22
HP: 75
Def MAG: 18
Bec et griffes (melee) +10 DM 2d6+5
Init: 11
Def PHY: 23
HP: 87
Def MAG: 19
Bec et griffes (melee) +11 DM 3d6+4
Init: 11
Def PHY: 24
HP: 99
Def MAG: 20
Bec et griffes (melee) +12 DM 3d6+7
Init: 11
Def PHY: 25
HP: 111
Def MAG: 21
Bec et griffes (melee) +13 DM 3d6+10
Init: 11
Def PHY: 26
HP: 123
Def MAG: 22
Bec et griffes (melee) +14 DM 3d6+13

Abilities


The creature travels a maximum distance of 30 meters and makes an attack, roll two d20s and keep the best result. If the attack is successful, in addition to normal DM, a victim of less than or equal size to the creature must make an opposed STR test or be Knocked Down.

Cooldown
2 Round(s)
Limitation
3 / Encounter
Level 3: The creature tramples its opponent if they are knocked down. + 2d6 de DM
Level 5: Charge DM increases by 1d6
Languages
Visibility Community Bestiary
Universe Fantasy
Published by Shaka
Created on 2024 March 18

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