The character can activate the Living Rampart to protect his allies. It creates a magical shield that absorbs damage for 1 turn, reducing all damage taken by allies by 1d6.
Cooldown
3 Round(s)
Evolution
Level 2: Increases duration to 2 rounds.
Level 4: Reduces damage taken by allies to 2d6.
Level 6: Increases duration to 3 turns and reduces damage taken by allies to 3d6.