The character uses a blunt-tipped arrow, designed with grooves along its shaft to maintain a straight trajectory despite its reduced range due to the flat tip. This arrow aims to destabilize the enemy during their action. The range of this attack is halved compared to standard attacks. The damage dealt is the same as that of the regular weapon. The target must pass a Constitution (CON) test with a difficulty of 15 to avoid being knocked down. If they fail, they must use an action to get back up.
Cooldown
1 Round(s)
Evolution
Level 3: When knocked down, the target's Physical (Def PHY) and Magical (Def MAG) Defenses are reduced by 2.
Level 5: The difficulty of the CON test increases to 17.
Level 7: The enemy's Def PHY and Def MAG are now reduced by 4.