The character enters deep meditation to gain astral vision. By spending 3 MP, they can see and hear a location or person they are familiar with, even at considerable distances.
Evolution
Level 2: Astral vision can be used to communicate with an ally for an additional 1 MP.
Level 4: The character can obtain a vision of the near future, but this consumes 4 MP.
Level 6: The cost of astral vision is reduced to 2 MP per use (3 MP if communicating with an ally).