The creature leaps onto its opponent to knock them down, pin them to the ground, and immobilize them. Once the opponent is on the ground, the creature gets a +2 bonus to attack. The opponent must make a STR (Strength) check with a difficulty of 15 to push the creature off and stand up
Evolution
Level 3: +3 to attack
Level 5: STR (Strength) check with a difficulty of 20 to push the creature off and stand up
Level 8: +4 to attack