The character can prepare for a counterattack, allowing him to automatically retaliate if an enemy's next melee attack against him fails, is dodged or parried, dealing 1d4 damage in addition to his weapon damage.
Cooldown
1 Round(s)
Evolution
Level 2: Counter-attack additional damage increases to 2d4-1.
Level 4: Counter-attack additional damage increases to 2d4+1.
Level 6: Counter-attack additional damage increases to 2d4+3, and the character can counter two enemy attacks before the ability is disabled.