Abilities fall into three distinct categories:
- Passive Ability (P): Ability whose effect is permanently active.
- Combat Ability (C): Ability intended to be used during combat phases.
- Mixed Ability (PC): Ability usable in combat but which also grants a passive bonus.
Example :
Precise Shot (C): Adds a +2 bonus to base damage when the character makes a ranged attack using the Precise Shot ability.