The character enhances an ally’s accuracy for 1 turn at a cost of 2 MP. The ally gains a +2 bonus to their attack roll (Melee, Ranged, or Magical).
Limitation
2 / Encounter
Evolution
Level 2: The attack roll bonus increases to +4.
Level 4: The attack roll bonus increases to +6 and the cost becomes 3 MP.
Level 6: The attack roll bonus remains +6. Additionally, the ally now makes the attack roll with advantage (roll 2d20 and keep the highest result, cumulative with other sources of advantage). The cost becomes 4 MP.