The character momentarily renders their weapon invisible, making attacks more challenging to parry or dodge for the enemy. They gain a +2 bonus to the melee attack test and inflict an additional 1d4 damage.
Cooldown
2 Round(s)
Evolution
Level 2: The bonus to the melee attack test increases to +3.
Level 4: Additional damage increases to 2d4.
Level 6: The bonus to the melee attack test increases to +4, and additional damage increases to 2d6.