The character fires a projectile that bounces off a solid surface to reach an otherwise inaccessible enemy. The distance of this attack is limited to half the range of the equipped weapon, and damage is reduced by 2.
Evolution
Level 2: Damage is no longer reduced.
Level 4: The distance of this attack is now equal to the range of the equipped ranged weapon.
Level 6: The character can target 2 enemies simultaneously with a single attack test.