The character marks an enemy with the Judgment Seal, dealing 1d6+1 sacred damage for a cost of 3 MP. For 2 rounds, all allies gain a +2 bonus to attack rolls against the marked target.
Cooldown
2 Round(s)
Evolution
Level 3: The bonus to attack rolls against the marked target increases to +3.
Level 5: The damage increases to 2d6+3, and the cost increases to 4 MP.
Level 7: All resistances of the target are ignored during the duration of the Judgment Seal, and the cost increases to 5 MP.