Actions are the specific actions a character or creature can undertake during their turn in combat. Actions are structured to maintain the order of the turn and ensure smooth progression of combat.
When it's their turn, a PC (Player Character) can perform:
- Either 1 Movement (M) then 1 Attack (A);
- Or 1 Attack (A) then 1 Movement (M);
- Or 2 Movements (MM);
- Or 1 Double Action (MA).
They may also conclude their turn with 1 Free Action (G).